| Description |
Abstract Concept
A Hardware System Category is a type of physical, material Artifact engineered to produce and consume physical effects.
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|---|---|---|---|
| Super Types |
Artifact (from partition:
Structural Partition of Artifact)
Physical Resource Agent | ||
| Power Type of |
Individual Hardware System | ||
| Dictionary |
Dictionary of SysFEAT concepts | ||
| Conceptualization Levels |
Resource | ||
| Lexical Scope |
Architecture Container |
Composition: ➝ Classification: ➝ Specialization: ➝ Instance Of: --> Enumerated definition: ➝ Syntax: ➝
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| Name | Super type | Border Type | Description |
|---|---|---|---|
| Consumed Resource Interface |
Agent Type::Request Point |
Resource Service Interface | |
| Provided Resource Interface |
Agent Type::Service Point |
Resource Service Interface |