| Description | Abstract Concept A Behavioral Event is a Temporal Bounding Type that establishes a temporal connection between Behaviors. A Behavioral Event connects a Predecessor Behavioral Event, to a Successor Behavioral Event. Conceptualization Levels of Behavioral Event: a Behavioral Event is either a Resource Event or a Conceptual Event |
|---|---|
| External references | ISO 15926 - ClassOfEvent, OpenGroup - ArchiMate - Event, Russell Ackoff - Choice & Communication - Signal, Russell Ackoff - System of Concepts - System Changes, WordNet - Change |
| Super Types |
Functional Asset (from partition:
Structural Partition of Functional Asset)
Operating Connection (from partition:
Structural Partition of Operating Connection)
Temporal Bounding Type |
| Dictionary | Dictionary of SysFEAT patterns |
| Functional Domain |
System Operating Framework - SOFThe System Operating Framework - SOF models how an active system (Agent) operates/functions (Behavior) in its Operating Eco-System to produce Outcome Events that benefit (value) to other Agents or affect (have an effect upon) these Agents. |
| Categories | EA Ontology Events |
| Framework Mapping | ArchiMate - Generic Metamodel : Event |
Composition: ➝ Classification: ➝ Specialization: ➝ Enumerated definition: ➝ Syntax: ➝
| Name | Type | Super Type | Description | |
|---|---|---|---|---|
| Source End |
Predecessor |
Behavior |
Operating Connection::Operating Source
Temporal Bounding Type::Start Type | |
| Target End |
Successor |
Behavior |
Operating Connection::Operating Target
Temporal Bounding Type::End type |
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