| Description |
Abstract Concept
An Interaction Process Type is a story (Behavior Type) that describes how the components of an Agent Type interacts to produce and consume Outcome Events. This includes: 1) A course of events represented by Object Flows depicting the succesion of intermediate Outcome Events towards the production of the final Outcome Events. 2) Interacting Agent Types who participate to the story.
Conceptualization Levels of Interaction Process Type: an Interaction Process Type is either a Conceptual Interaction Scenario or a Resource Interaction Process
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|---|---|---|---|
| External references |
OMG - UAF - InteractionScenario | ||
| Super Types |
Behavior Type (from partition:
Structural Partition of Behavior Type) | ||
| Dictionary |
SysFEAT System Operating Framework | ||
| Lexical Scope |
Architecture Container | ||
| Framework Mapping |
UAF - Resource Views : InteractionScenario UAF - Personal Views : InteractionScenario UAF - Operational Views : InteractionScenario |
Composition: ➝ Classification: ➝ Specialization: ➝ Instance Of: --> Enumerated definition: ➝ Syntax: ➝
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| Name | Super type | Border Type | Description |
|---|---|---|---|
| Behavior Temporal Border |
Bounded Individual::Temporal Border |
Behavioral Event | |
| End Event |
Operating Asset Type::Operating Exit Behavior Type::Behavior Temporal Border |
Behavioral Event | An End Event is a temporal border of a Behavior Type representing the production of a Behavioral Event that ends it. |
| Input |
Behavior Type::Start Event |
Outcome Event | An Input is a border of a Behavior Type that refers to the reaction to an Outcome Event that starts the Behavior Type. |
| Output |
Behavior Type::End Event |
Outcome Event | An Output is a border of a Behavior Type that refers to the production of an Outcome Event that ends the Behavior Type. |
| Start Event |
Operating Asset Type::Operating Entry Behavior Type::Behavior Temporal Border |
Behavioral Event | A Start Event is a temporal border of a Behavior Type representating its reaction to a Behavioral Event that starts it. |
| Connector | Source | Target | Connector Type | Description |
|---|---|---|---|---|
Interaction Flow |
Scenario Participant.
Output |
Scenario Participant.
Input |
Outcome Event |
Abstract Connection
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