IDENTITYDIAGRAM MAPPING EXTERNAL REFERENCES

IDENTITY - ArchiMate - Top-Level Language Structure


Description
Model is a collection of concepts – a concept is either an element or a relationship
An element is either a behavior element, a structure element, a motivation element, or a composite element
Note that these are abstract concepts; they are not intended to be used directly in models. To signify this, they are depicted in white with labels in italics.
ReferencesOpenGroup - ArchiMate - Top Level Language Structure
Parent Mapping ArchiMate Mapping
Corresponding SysFEAT Domain Top-Level Language Structure

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MAPPED ENTITIES


Framework ConceptFramework DefinitionSysFEAT ConceptSysFEAT Definition
 Behavior Element   Behavior
Behavior is an Operating Asset that describes any action or reaction of an Agent to external or internal Behavioral Events.  Behaviors include Action Processes (action), Interaction Processs (stories) or interactions (Service Interface).
The course of actions of a  Behavior is constrained ( Rule Enforcement) by the application of Behavioral Rules that define what is allowed and not allowed to do.

References:
ISO 15926 - ClassOfActivity
OMG - KerML - Behavior
OMG - UML - Behavior
OpenGroup - ArchiMate - Behavior-Elements
Russell Ackoff - System of Concepts - Behavior
WordNet - Behavior and Activity
 Concept   Element An  Element is an elementary constituent of a model. It is the top level abstraction of the  SysFEAT upper ontology.
References:
ISO 15926 - Thing
OMG - KerML - Element
OpenGroup - ArchiMate - Concept
 Entity Element
References:
OpenGroup - ArchiMate - Element
  Entity Element An  Entity Element is a distinct, identifiable Element that has a proper existence (living or non living). It is accessible by some referencing mechanism and can establish elementary relationships (Relationship Element) to other  Entity Elements.
References:
DDD - Glossary - Entity
ISO 15926 - Thing
OMG - KerML - Element
OpenGroup - ArchiMate - Element
 Model   Container
Container is a collection of Building Blocks whose existence and meaning are defined by the  Container.
Container is both:
1. A Lexical Scope: the meaning and usage of a Building Block is only applicable within the context of the  Container to which it belongs.
2. A universe of discourse: the complete range of Building Blocks that are expressed, assumed, or implied in an architecture domain.
Examples:
- Library
- Enterprise

References:
Blog - Explain lexical scope in plain English
Collins - universe-of-discourse
OMG - KerML - Namespace
OMG - UML - Namespace
 Sketching Item
References:
OpenGroup - ArchiMate - Element
 Structure Element   Agent
An  Agent is an Operating Asset which is able to participate actively to Behaviors, to produce and react to Outcome Events.
1.  Agents participate to Action Processes (Active Participant) and/or conduct Action Processes (Performed Process).
2.  Agents participate to Interaction Process (Scenario Participant) describing how they interact with other  Agents.
These actions and interactions define  Agents boundaries described by Service Interfaces.

References:
Christensen Institute - Modularity
ISO 15926 - ClassOfPossibleRoleAndDomain
OMG - KerML - Structure
OMG - UML - EncapsulatedClassifier
OpenGroup - ArchiMate - Internal Active Structure Element
OpenGroup - OAA - Modularity
OpenGroup - TOGAF - Definition - System
Russell Ackoff - System of Concepts - Abstract System
WordNet - Agent

EXTERNAL REFERENCES


Framework referenceSysFEAT Description
 OpenGroup - ArchiMate - Element


  Entity Element
An  Entity Element is a distinct, identifiable Element that has a proper existence (living or non living). It is accessible by some referencing mechanism and can establish elementary relationships (Relationship Element) to other  Entity Elements.

  Functional Asset
 Functional Assets encompasse all  Architecture Asset Types used to describe why and how systems operate/function. This includes the Operating Eco-System where system operates to fulfill these purposes (Agents and their  Behaviors).
 Functional Assets include:
1. Blocks defining results of Behaviors of the enterprise or its sub-systems, that benefit to it internal or external customers : Outcome Event,
2. Blocks used to describe information: Information Asset.
3. Blocks used to describe how the enterprise operates: Operating Assets (Agent, Behavior, Service Interface).
All  Functional Assets are constrained by Policys and are exposed to Risk Types.